I'm working on the isometric map generator and I made some nice changes to the fundamentals. For starters, instead of hardcoding 4 directions it now uses a graph so it can handle 2D, 3D, hex grids... anything really. The structure I'm going to use for now is a 3D map to support floating objects (such as bridges) as well.
Koka is strange at first, but I'm starting to get how things work. The standard library lacks a lot of things so I wouldn't use it for anything but toy projects. Not even maps or sets. There's a repo which adds them, so I don't have to start from scratch at least. :areonVFlat:
