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privTri Volpeon areon3NSmol @volpeon@icy.wyvern.rip
1y
The biggest hurdle is the fact that while the map data is tile-based, the elements in my drawing take multiple cells and I also don't want to split them into tiles. You would see seams since it's vector graphics rather than pixel art.

This is not a call for help or advice, I'm just letting you know what I'm working on.
wvrnMlem