And I swear to god, just after I posted this I saw art featuring a winged snake, and the patagium is barely connected to the body so IT COULD NOT FLY AAAAAA
I only see 3 good solutions. 1. Hunched over posture, like I did with Areon. Absolutely perfect aesthetic if your character should look more animalistic. 2. Digitigrade legs, but they're pretty much straight. I've seen some designs where the legs are designed to put the surface area under the center of mass, but they were "bendy" so that the lower end of the leg protruded behind the body in a way that looked really weird. 3. Plantigrade.
One day I will make a sketch of all the ways anthropomorphic characters don't get digitigrade legs right. So many of them put the center of mass behind the paws' area touching the ground so they'd just outright fall over.
@nytpu I can't even imagine using my Steam Deck on the go. Maybe at a hotel, but otherwise a format like the Nintendo 3DS is just so much less of a hassle and I'm way more likely to just bring it with me because it takes so little space.
@faoluin Aren't humanoid robots more at risk of falling into the uncanny valley, though? :areon3NThink: I agree with the marketability aspect, though. Science fiction conditioned everyone to view humanoid robots as the most advanced version of robot