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Volpeon minwlf @volpeon@icy.wyvern.rip
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Wyvern-shaped software developer and hobby vector artist. Also sometimes a fluffy werewolf alien creature (Areon).

Creator of the neofoxes, neocats and other emojis.
wvrnBox
Website
https://volpeon.ink/
Speaking German, English
Age 30s
Pronouns he / him
Backup Account @volpeon@goto.wyvern.rip
Bonus Content @areon@icy.wyvern.rip
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Volpeon minwlf @volpeon@icy.wyvern.rip
3w
AAAAAA MONDAY
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Volpeon minwlf @volpeon@icy.wyvern.rip
3w
@catsalad How to fix a camera lens
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Volpeon minwlf @volpeon@icy.wyvern.rip
4w
They put a skeleton birb in the supermarket. It has bones for the tail and wing feathers
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Volpeon minwlf @volpeon@icy.wyvern.rip
4w
@fabos @Erpel @volpibot * nach dem EEEEEEEEEEEEE areonNScream
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Volpeon minwlf @volpeon@icy.wyvern.rip
4w
@catsalad VERY fast cat running at incredible hihg speed
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Volpeon minwlf @volpeon@icy.wyvern.rip
4w
Angledle
Guess 3/6 🟢🟢🟢
Draw It 80/100 🟩🟥🟩
Higher or Lower 100/100 🟩🟩🟩🟩🟩
angledle.com
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Volpeon minwlf @volpeon@icy.wyvern.rip
4w
Cutle : ⬜ 53:47 ⬜ (2026-10-17) - pfiffel.com/cutle
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Volpeon minwlf @volpeon@icy.wyvern.rip
4w
@volpibot (or ideally, be the werewolf getting hugged areonNCute )
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Volpeon minwlf @volpeon@icy.wyvern.rip
4w
@volpibot I don't need AI to be a werewolf hugger areonNUwu
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Volpeon minwlf @volpeon@icy.wyvern.rip
4w
Almost weekend brdScreamHyper
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Volpeon minwlf @volpeon@icy.wyvern.rip
4w
Install TypeScript v7's native language server
PC slows to a crawl because it uses 6gb RAM and growing
I was promised better performance and get this instead areonVScream
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Volpeon minwlf @volpeon@icy.wyvern.rip
4w
@wurzelmann Und auch noch 2 geschnappt für maximale Verhöhnung neofox_googly_shocked
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Volpeon minwlf @volpeon@icy.wyvern.rip
4w
re: Linus Torvalds on AI @sun @fristi I sometimes do wonder what makes the environmental impact of AI so much worse in people's minds than computer games, which heavily use GPUs as well. Computer games aren't essential to live, and insane graphics aren't necessary at all to be able to enjoy games. Unreal Engine is famously an absolute waste of performance. Why aren't we outraged about this?
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Volpeon minwlf @volpeon@icy.wyvern.rip
4w
Linus Torvalds on AI
Here's a new rule just for you: don't use compilers for any of your kernel submissions.
Because if you can't show that you really understand what the machine is actually doing by writing your code in assembler, then I don't want to see your code contribution. You clearly aren't competent if you can't write it that way.
Come on, this argument is disingenuous. Whether you write code in assembler or a higher level language, you still need to figure out the business logic you're trying to implement. Using an LLM allows you to completely bypass even these considerations, which is simply not possible when merely switching programming languages. This doesn't mean all developers are going to use it this way, but the risk is there and you can't deny the quality of a lot of software has been declining even when responsible handling is claimed.
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Volpeon minwlf @volpeon@icy.wyvern.rip
4w
@streifi I fixed it by turning
ObjectIdByType<T extends ObjectType> = Extract<Obj, { objectType: T }>["id"]





into a mapped type using the object type as key, i.e.
ObjectIdByType = {
    [K in ObjectType]: Extract<Obj, { objectType: K }>["id"]
}





and replacing ObjectIdByType<T> with ObjectIdByType[T].
areonNUwu
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Volpeon minwlf @volpeon@icy.wyvern.rip
4w
Argument of type ObjectIdByType<O> is not assignable to parameter of type Branded<string, "ObjectName"> | ObjectIdByType<O>
I don't know, TypeScript, this looks pretty damn assignable to me
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Volpeon minwlf @volpeon@icy.wyvern.rip
4w
@lanodan I meant diagonal as in rotated and not aligned to the grid at all
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Volpeon minwlf @volpeon@icy.wyvern.rip
4w
Angledle
Guess 2/6 🟢🟢
Draw It 81/100 🟩🟩🟩
Higher or Lower 31/100 🟩🟩🟥🟥🟥
angledle.com

Really messed up there
neofox_googly_shocked
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Volpeon minwlf @volpeon@icy.wyvern.rip
4w
Cutle : ⬜ 53:47 ⬜ (2026-10-16) - pfiffel.com/cutle
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Volpeon minwlf @volpeon@icy.wyvern.rip
4w
I dreamed Mojang suddenly released Minecraft 50, and it completely overhauled the terrain generation and graphics. I remember seeing trees with diagonal blocks for leaves and wondering how this works in the code because they didn't correspond to the standard XYZ axes anymore. And the terrain just generally looked really spectacular.