@Houl I don't trust Canva's Affinity at all anymore. It wouldn't be that bad if I could just go back to older versions as soon as I notice workflow-breaking bugs, but once you save a file in a newer version it can't be opened in an older one.
By the way, there's one more thing in Affinity V3 that they haven't fixed to this day: if you select multiple objects, the layer panel scrolls to the first element you selected. This is a pain if you want to select many elements across a wider range because often you can't ctrl+click without having to scroll back to where you want to be. Every single time.
What I'll miss from Affinity V3 is that it truly unified the different products under one UI. Publisher V2 does this to a degree, but the features that are accessible depend on the active persona. For instance, you can only modify a text box's style in Publisher in the Publisher persona, but not in the Designer persona or Designer itself, even though Designer can render styled text boxes.
@a1ba@HurricaneWeasel I think it depends on the way people immerse themselves in the story. I'd imagine spoilers are annoying for those who actively wonder and think about what's going on instead of just taking the story in like I do.
Unicode shenanigans@PsyChuan Like whawhawug̴̸ͤ̉͝ĥ͠w̵̶̃̄ͫ̏g̴̃́̀͝h̴̸̵̵͊ͧ͡w̵ͤ̑͠u̶̇g̴̵͊̀h̸̶̸̷́ͨw̸̶̵̶̴̛ͤ̌̀́̇ͣ͌͡g̵ͭ̉̈́̈ǵ̴̸̴̴̃͘ḧ̶̴̴̴ͦw̵ͩ̇ͦ͋̀̍ͫ̃͞͞h̷̴̸́́̈́͘͝ǵ̴̴̵̵̵̔̿̈̃ͣ̿̇̀ȅ̸̵̶̴̴̶̶̷̴̶̸̷̴̶̂ͭ̆ͣ͂͌̌͞r̸̶̷̴̶̸̶̷ͫ̄̎̆̽́̾̿̒̌͆̀̂̉͞͠͞͞f̷̷̸̷̸ͨ̓̈ͭͥ͆̐̈́͞͠͞o̵̵̶̓̉ͮ̈́̂͛̃́͒ͮ Ẁ̶̸̶̶̸̵̸̍͌͂͌̂̈́̈̎̾̅̓̆̚͘
The quality of my makeshift halftone filter is actually better than the one built into Affinity V3. It doesn't have those weird artifacts on pixel boundaries.