I want to make more use of this feature because adding the constraints for each house was such a pain in the ass and prone to mistakes. Just draw a map and things just work, how fucking cool is this?
I also need to find a way to make it support multi-tile entities. I have 2 ideas: Represent them with a single letter and scale the constraints up somehow, or put spaces after each letter and connect multi-tile entities with a - instead of a space.
I implemented the sample feature from Wave Function Collapse where you can feed it a "vibe example" and it will figure out valid combinations all on its own. Attached is the example I provided. If you only have straight paths and T paths, you'll get a nice output that's similar to recursive subdivision.