This desire to work out the "pesky details" is also true in other parts of my life. I like designing user interfaces, but rather than using some component library and customizing it, I prefer to roll the whole thing myself. I like using weird programming languages for my projects even though it's more work than using an established one with a huge collection of libraries. I need to feel like I've put a substantial amount of effort into a project in order to take pride in it. That's also why AI as a "do this thing for me" assistant isn't appealing to me at all.
I know I talked about this before, but I want to say it again. When I share my thoughts on designing a character and mention plausibility, there will always be people who don't get it. "If you want to [have a heavy tail / have paws that somehow work like hands sometimes / be 10m tall / ...], you can just do it", as if the desire to keep it plausible was an obstacle killing my creativity. And not only is this false, it's the exact opposite: constraints fuel my passion for designing characters because nothing feels more satisfying than arriving at a design I can stand behind 100%.
I'm by far no expert in biology or physics and I'd never claim my designs are perfect. But I do notice if a dragon hovers midair and its butt is horizontally behind it even though the patagium doesn't reach far enough to support it. I notice if an anthropomorphic character would fall over because their paws aren't planted on the ground beneath the center of mass if they weren't conveniently frozen in a static image. I notice if a paw suddenly gains the ability to hold a pencil despite the complete lack of dexterity. If you create media and pay attention to these things, I am the kind of person who sees your efforts and it's greatly appreciated.
From a global allocation perspective, it's quite terrible to have everybody have a bunch of the world's limited supply of toilet paper sitting in their own home and being used 5% of the time. You want maximum utilization in the cloud if you're trying to deal with this very supply-constrained environment.